Since 2002, i3D.net has purposely built a network for First-Person Shooters (FPS) and other latency-sensitive applications such as multiplayer games and real-time applications. We are always on the lookout to improve our quality of service to provide high-performance compute and connectivity services to our customers.
What does high-performance mean in the context of our network, to us? It is not just uptime — we obsessively measure and improve our latency metrics to connect global audiences. We have done this for the past 20 years and built an internal tool dubbed the ‘ping tool’ to support our teams in managing our network.
Today we’ve releasing the tool publicly on our website to provide transparency to our latency numbers between our Points of Presence (PoPs) on the i3D.net network — AS49544
The new interactive map is designed to provide you with information on our network, starting with latency between our data center locations. You can find precise details and figure out which PoP is best for your user base. Unlike static maps, the ping tool offers a dynamic, visual representation of i3D.net’s expansive network. It allows you to explore available PoPs and the connections between them effortlessly. The tracker has an in-built interactive map that lets you view all i3D.net PoPs. You can click on each PoP to get more information about the location. Similarly, each network route connecting the various PoPs is also interactive, meaning you can get information such as the ping on each route and details of connections.
You’ll find comprehensive information about each location and its interconnected PoPs with the simple click of a button. This level of detail empowers you with the knowledge you need to make informed decisions.
Gain valuable insights into latency patterns and the relationships between different network locations. This knowledge can be a game-changer for optimizing your multiplayer gaming or RTC services where every millisecond counts.
i3D.net takes pride in its global reach and the quality and strength of all its connections, and the new ping tracker tool can help you leverage this coverage for your own use case most effectively. You can access information on over 61 PoPs, ensuring you have the most up-to-date network insights at your fingertips.
i3D.net has strived to provide a truly global network to its customers. This means that you stand to serve users across the world — in both traditional well-connected metro areas to edge locations — with the same high performance and low latency. i3D.net’s network team has prioritized maintaining quality connections in regions where other providers have not—the Eastern European connections are just one example of this. Check out locations on the ping tracker to see this firsthand.
Quickly find information on specific locations using our user-friendly search bar or the list of locations on the menu. No need to sift through extensive data; it’s all at your fingertips.
We will continue to add more features to our interactive world map to provide insightful information on how to reach your audiences on a global level and how to select which region to serve your user base best. In the meantime, our team is happy to help with a detailed analysis on how to reach your end-users with the lowest latency possible, or you can use our other tools and information on our Network Operations Center (NOC) page.
i3D.net is one of the leading providers of high-performance hosting and global infrastructure services. The company operates a low-latency network, with thousands of servers spread over 40+ points of presence on 6 continents. i3D.net excels in the gaming market and hosts a variety of AAA games, which led to its acquisition by Ubisoft in 2019. They continue to help various large-scale gaming & enterprise customers deploy, scale, and manage their applications to over 300 million users globally. i3D.net’s goal is to reach 1 billion users on its platform by 2025.
Learn more at: https://www.i3d.net/
For more information on this press release, please contact:
Content & Communications at i3D.net