At its most basic, server performance is how much you can get out of your computer for the tasks you need doing. Various factors, from both hardware and software, can impact the performance of a server. Lower performance can cause a reduction in productivity or bad user experience. For example, a poorly performing game server can translate into latency, experienced by the gamer as hiccups or lag in their game.
Bare metal refers to the literal physical machine, also known as a dedicated bare-metal server. A bare-metal server is dedicated to a single client known as a “tenant”. Bare metal can process more data than any other solution precisely because you can allocate all of the server’s resources to your dynamic workload.
A virtual machine can be created inside a bare-metal server. A virtual machine forms a new software layer within the server which the tenant can use as an independent computer. Splitting physical machines into VMs is called virtualization. A single physical machine can therefore run multiple VMs. However, the VMs all share the same physical resources, such as RAM and CPU.
VMs can offer a reduced performance to bare metal due to the overhead on performance from the hypervisor installation, and the potential drain on physical resources from neighboring VMs. Consistent results can enable businesses to forecast trends, player numbers and other data to effectively budget and plan for the future. Workloads that require high performance and consistency can benefit from bare-metal servers.
Dynamic or variable workloads could also investigate a hybrid model solution, like i3D.net’s bare-metal cloud, which offers a mix of bare metal base and cloud burst-ability.
Various factors, from both hardware and software, can impact the performance of a server. While VMs offer businesses a lot of benefits through their flexibility, they are often prone to latency due to two main factors: the “hypervisor tax” and the “noisy neighbor” effect.