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Arcus is the library that must be integrated into the Game Server. It is a C/C++ implementation of the ONE platform's Arcus protocol and messages, and provides a TCP server to communicate with the ONE Platform.

The SDK provides game servers with the ability to communicate over TCP with the i3D.net ONE Platform, for easy and efficient scaling of game servers!

  • Build – How to build and test the repository.
  • Integration Guide – How to integrate the Arcus API into a Game Server.


The i3D.net Game Hosting SDK works on Windows and Linux. If something doesn’t work, please file an issue.

Overview

The documentation for the entire ONE Platform can be found here, however the previously mentioned Integration Guide is all that is needed to integrate Arcus into the Game Server itself.