The DeploymentContainerLocation element defines a cloud (dc) location to burst towards when your bare metal pool runs dry.
Show DeploymentContainerLocation in Deployment Configuration overview
|id||string||Read-only||Unique identifier of this element|
|cloudProviderId||int||Yes||The cloud provider ID of this location|
|dcLocationId||int||Yes||The dcLocation ID (see
|primaryInstanceTypeName||string||Yes||The primary instance type to use|
|secondaryInstanceTypeName||string||No||The secondary instance type to use|
|cpuPlatform||string||No||The CPU platform to use for the given cloudProviderId. Get all possible values from
|markedForDeletion||boolean||Read-only||If set to true, the platform will gracefully remove all game servers and VMs in this cloud location. Afterwards this cloud location will really be deleted|
DeploymentContainerLocation elements are not created separately, but are always created and updated inside the DeploymentRegion element inside the
containers property, as children of the DeploymentContainer elements.