Customer Stories

Discover success stories from companies just like yours. Solving problems for our customers is what drives us, and we are proud to share some of these examples here.

Alta logo

Learn how Alta optimized latency and cost by complementing AWS/GCP with i3D.net’s direct‑to‑metal compute for multiplayer VR.

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Hi-Rez logo

Hi‑Rez cut ping by up to 55ms with ~50% lower latency by running Divine Knockout on i3D.net bare metal with Anti‑DDoS.

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Discord logo in black

See how Discord delivers real‑time voice and video at scale with i3D.net’s ultra‑low‑latency backbone and extensive direct peering network.

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Psyonix customer logo

Psyonix responded to community latency demands by deploying Rocket League servers across i3D.net’s global low‑latency backbone.

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Quad9 customer logo

Quad9 achieved 95% local routing and lower latency by partnering with i3D.net. Learn how this upgrade strengthens DNS security and user experience.

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Funcom Logo_i3Dnet customer story

Read more about how Funcom scaled Dune: Awakening with i3D.net’s FlexMetal with fast global deployment, high performance, and seamless MMO growth.

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Massive Entertainment logo in black

Learn how Massive relies on real‑time, engineer‑to‑engineer collaboration with i3D.net to troubleshoot live services, tune infrastructure, and keep Division 2 sessions stable under peak demand.

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Prophecy games logo

Prophecy Games enhanced global FPS matchmaking with i3D.net’s low‑jitter network, reducing wait times and improving in‑match responsiveness.

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Ubisoft logo in black

Ubisoft moved from VM-based K8s to direct-to-metal infrastructure using i3D.net’s bare metal cloud, achieving 2.5× cost optimization and reducing control-plane infrastructure costs by over 80%.

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