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Immersive online experiences

High-performance. Low-latency. And a privately-owned global network you can trust.

Thursday 4th of June – 6PM BST / 1PM EDT
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Information

As game sector veterans, we know what it takes for a network to withstand heavy demands. We’re dedicated to providing the lowest latency possible to users around the world.

Key Details

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Low latency is our mission

As game sector veterans, we know what it takes for a network to withstand heavy demands. We’re dedicated to providing the lowest latency possible to users around the world.

It doesn't stop at games

The world’s fastest sports cars use innovations developed for Formula 1. Likewise, our game-busting infrastructure supports specialized enterprise solutions that drive diverse industries to win at business.

10+ Tbps

Network Capacity

40+ Locations

On 6 Continents

Expert Support

Round-the-clock

1000+ Peers

Direct Peering Connections

Stefan Ideler, CTO i3D.net

As game sector veterans, we know what it takes for a network to withstand heavy demands. We’re dedicated to providing the lowest latency possible to users around the world.

Stefan Ideler, CTO i3D.net

As game sector veterans, we know what it takes for a network to withstand heavy demands. We’re dedicated to providing the lowest latency possible to users around the world.

“We want consistent hardware because we want a consistent experience across the planet. The expertise of the engineers and access to those engineers is paramount. We're delivering a game as a service, it is not something we can just throw over to someone else. It is a collaborative effort.”

Jan Harasym, Online Infrastructure Engineer at Massive Entertainment

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FAQ

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While developing your game, you should seriously consider what type of server authority you want for your game. For most live-games, I would not recommend a simple peer-to-peer model since it can heavily affect the player experience and potential income of your game.