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i3D.net News

  • Category: i3D.net Support
  • Date: 13 Dec 2011
  • Contact: Rick Sloot - Sales & Marketing Manager
  • Telephone: +31 10 89 00 070

The News Room

The i3D.net news room covers corporate news, press releases and notifications to our customers.

If you have any follow-up questions related to the articles posted in the news room, please contact your account manager or contact us through the contact form.

News

Battlefield 3 Back to Karkand R12 Update
Rotterdam, The Netherlands - Tuesday, December 13, 2011

DICE / EA released patch R12 today, i3D.net will automaticly update all servers.

Change log:

* General crashfixes
* Fixed problem where kits would remain on the level for a long time.
* The Back to Karkand maps are included

The new maps details:

XP1_001 Strike At Karkand
Xp1_002 Gulf of Oman
XP1_003 Sharqi Peninsula
XP1_004 Wake Island

Above should not be copied in the maplist.txt, if you wish to add these maps to your server it should look like this:

XP1_001 ConquestLarge0 1
Xp1_002 ConquestLarge0 1
XP1_003 ConquestLarge0 1
XP1_004 ConquestLarge0 1

Full changelog can be found here: http://battlelog.battlefield.com/bf3/forum/threadview/2832654489494744784/

Note: i3D.net is currently updating all servers world wide and your server will be updated between 11 AM and 7 PM on Tuesday December 13th. We are updating tens of thousands of game servers with a full update including new content and this causes for slower deployment speeds than expected. Our apologies for the inconvenience.

Update:
Dice will release patch R13 to fix a number of issues with the R12 server. R12 made large 64 slot servers crash twice an hour on average. Another fix includes a fix for textures on Back to Karkand maps.

Update 19:15: We are updating all servers to release R14. R14 fixes a number of crash issues. The R14 patch is now also available for installation through the control panel. We apologize for the delay in patching today.

News Archive

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