- Category: i3D.net News
- Date: 01 Feb 2018
- Contact: Rick Sloot - Operational Director
- Telephone: +31 10 89 00 070
The News Room
The i3D.net news room covers corporate news and notifications to our customers.
If you have any follow-up questions related to the articles posted in the news room, please contact your account manager or contact us through the contact form.
i3D.net will be attending Game Developers Conference (GDC) in San Francisco, California. From March 19 until the 23rd our team will be there to meet you in person. We're in South Hall booth #643.
Our partners and clients have always seen our software development progress, with new improvements to our game control panel every other month. The biggest improvement, something we demo at GDC, is our One Platform with multi-cloud capabilities. We scale out into AWS, GCP, Azure, AliCloud, on top of the i3D.net One Platform of bare metal servers world wide. A really unique add on is the ability to include your own bare metal infrastructure in our platform, lowering costs, raising utilization of your paid infrastructure.
Every server world wide, in one dashboard. Your game will scale over many different infrastructure providers.
Another unique feature is our ability to scale out based on performance metrics. This is a great strategy when launching triple-A game titles with high demanding player bases. A real Performance Hosting metric. Another strategy is based on shaping costs of the infrastructure spend. Most game titles hosted in the cloud are extremely expensive with high operating expenses. Our software makes smart decisions to bring down total spend, while raising quality, capacity and resilience.
We also share and build middle-ware through our partner GameBlocks. The leading anti-cheat in the competitive gaming market has been FairFight (https://www.gameblocks.com/). A great piece of software used by many AAA titles. Very successful, doing a real good job in cleaning out the cheaters.
Last year we have launched our platform in new regions in Africa, the Middle East and Asia. In 2018 we expect to grow further with new growing locations in South-America and East-Europe.
We are experts in performance hosting. i3D.net is a managed hosting provider founded in 2002 and now operates 8.500 servers in 25 ISO27001 certified datacenters worldwide. We provide global hosting solutions with a performance guarantee and 24/7 support. Services include multi-cloud capacity, bare metal servers, managed game servers, colocation and specialty network solutions as anti-DDOS, MPLS connectivity and IP transit. i3D.net excels in the gaming niche market hosting tens of millions of players for game publishers on the Microsoft Xbox Network, Sony PlayStation network and Nintendo Switch network.
The i3D.net One Platform provides one global scalable platform, with one global support team, one global network, identical hardware, one global datacenter standard and audits, one software platform to support services worldwide, to support customers in a flexible roll-out of our services, allowing our customers to rapidly increase capacity for multi-cloud, bare metal servers, managed game services and network services. The i3D.net One Platform is available on six continents and 25 datacenters around the world: Amsterdam, Rotterdam, Frankfurt, London, Warsaw, Moscow, New York, Washington DC, Dallas, Chicago, Los Angeles, São Paulo, Tokyo, Singapore, Beijing, Hong Kong, Sydney, Dubai and Johannesburg. i3D.net offers SLAs on uptime, capacity and resource performance. All i3D.net services are yearly audited and certified by the CDSA on Content Protection & Security.